Long before the Tribes gathered in peace... there were the Tribal Wars.
The elders speak little of those days. Some say the strongest tribes sought glory. Others say they sought dominion.
Whatever the truth, the battles were many, and the cost was greater still.
Only one name remained after the final drums had fallen. "Ṣāmit".
It is said that he was once the Chieftain of the greatest tribe ever assembled.
A leader whose victories became legend. A warrior whose defeats became wisdom. Many claim his body bears the scars of a hundred battles - but none have ever stood close enough to know.
When the Tribal Wars ended, Ṣāmit laid down neither spear nor shield.
Instead... he disappeared.
Some believe he wandered into the mountains. Others claim he sought silence in the deepest forests.
The oldest stories say he entered meditation, choosing observation over conquest. He speaks rarely. He judges carefully.
He remembers everything. When the drums sound once more... Ṣāmit summons only those he believes worthy.
The chosen gather before him. They are known as the Qādah. The Tribal Council Trials begin. And when the Trials end...
Ṣāmit returns to silence.
Until the drums call again...
THE SEVEN
THE REMEMBERED FALLEN
| Tribe | Qādah (Tribe Leaders) | Muḥāribūn (Warriors) | ||
|---|---|---|---|---|
| T2 Tigers | Qā'id Kam | Kumaren | ||
| T2 Phoenixes | Qā'id Ashraf | Hilton | Asma | |
| T2 Griffins | Qā'id Mo | Zee | ||
| T2 Honey Badgers | Qā'id Zandi | Lona | San-Mari | |
| T2 Falcons | Qā'id Faheem | Fatima Zahra | ||
| T2 Eagles | Qā'id Rudy | Umar | Liam | |
| T2 Lions | Qā'id Kabeer | Susan | Abdullah | Hamzah |
INTERPRETATIONS OF ṢĀMIT'S DECREES
"The words of Ṣāmit are clear to him. For the benefit of ourselves, we must try our best to comprehend their meanings..."
(Ṣāmit's appointed Herald, Qā'id Mo)
Interpretation
Every participant is expected to demonstrate good sportsmanship throughout the tournament.
Respect the rules, your opponents, your teammates, the umpires, the equipment and the venue.
Winning is celebrated. Honour is expected.
Dishonour is taken very seriously, every dishonour becomes a penalty point.
The Decree of the Chronicles - Ṣāmit says, "Truth leaves footprints."
Interpretation
All 5 hosted matches must end with an official match photograph shared on the T2 Tribal Council WhatsApp group.
The photograph must include:
- the completed Stone of Reckoning (scoreboard) displaying the final score;
- the appointed umpire standing behind the Stone of Reckoning (scoreboard);
- both opposing pairs of players standing beside the Stone of Reckoning (scoreboard);
- everyone facing the camera.
The defending tribe (home team) is responsible for submitting the photograph on the Tribal Council together with the official Defender's Scroll (Photo of the completed scorecard).
The Decree of the Defender's Scroll - Ṣāmit says, "The Tribe that defends the land shall also preserve its story."
Interpretation
The defending tribe (home team) is responsible for completing and submitting the official Defender's Scroll (The completed scorecard) after every fixture.
This includes:
- recording the result of every battle;
- confirming the overall score;
- attaching the official battle photographs;
- submitting it to the Tribal Council.
The Decree of the Battlefield - Ṣāmit says, "Where blood is willingly spilled, the ground itself is sacred."
Interpretation
The defending tribe (home team) is responsible for preparing the battlefield before the scheduled start. This includes ensuring:
- the playing area is clean;
- the table is correctly positioned and leveled;
- the net is correctly installed and at the correct height;
- surrounds (if available) are positioned correctly;
- all equipment is safe and ready for play.
The Decree of the Arrows - Ṣāmit says, "A dull arrow dishonours both hunter and hunted."
Interpretation
The defending tribe shall provide suitable match balls for all five battles. The balls should be clean, undamaged and appropriate for competition.
The Decree of the Drum - Ṣāmit says, "When the drum calls... Honour arrives before the warriors."
Interpretation
All tribes (teams) are expected to arrive before the scheduled start time. Battles should begin on time. If a fixture starts late due to the defending tribe, that tribe may receive a one-point penalty. If the delay is caused by the invading tribe, evidence should be provided before any penalty is applied. Otherwise, by default - the home team is penalized for any time-keeping related issues. If the fixture has not ended by 20:45PM, the remaining matches are awarded to the invading Tribe.
The Decree of Colours - Ṣāmit says, "A Tribe without its colours has already surrendered part of its Honour."
Interpretation
Club colours form part of the identity of every Tribe. The following dress code applies:
Defending Qā'id and their Muḥāribūn (Entire Home Team): Black collared T2 club branded shirts.
Invading Qā'id (Away Team Captain): Grey collared shirt or Grey collared T2 club branded shirt.
All Invading Muḥāribūn (Away Team Players): Black collared T2 club branded shirts, or Grey collared shirts, or Grey collared T2 club branded shirts.
Failure to wear the required shirt results in a one-point penalty for that tribe for each dishonour.
The Decree of the Qā'id - Ṣāmit says, "Every Qā'id is Muḥārib. Not every Muḥārib is Qā'id."
Interpretation
Every Tribe Leader is expected to participate as both a captain and a player. However, Tribe Leaders are appointed by Ṣāmit. A Muḥārib cannot simply declare themselves a Qā'id. Leadership must be earned. Similarly, a Qā'id is Qā'id because of their leadership, if they are not leading their Tribe, they are not worthy of the title.
The Decree of the Hunt - Ṣāmit says, "When Ṣāmit calls for the Hunt... every Tribe becomes one with the wilderness."
Interpretation
'Hunts' are special side challenges that exist. Qādah (Tribe Leaders) are summoned to create these Hunts from time to time. They offer a bountiful harvest to earn more points for one's Tribe.
Hunts require creativity, so Qādah should consult and cooperate with their tribe for the best Hunt, but beware, there is a timeline for the tribe ti announce the Hunt, if the time expires - they will earn -7 Dishonour Tributes (Penalty points).
Hunts are not just about being the best, but about striking a healthy balance. If the Hunt is too difficult, then the risk is that valuable points are lost. There are always 7 Tribes, so Ṣāmit expects balance. When a Tribe issues a Hunt challenge, it is 1 Tribe challenging 6 other Tribes.
The hunting war band must be formed as follows:
Each rival Qā'id must nominate only 1 of their Muḥāribūn (warriors) to participate in the hunt.
The rival Qā'id too has to participate in the Hunt.
The initiating Tribe fields 1 Muḥārib (Warrior). This means that there would be at least 13 souls participating in the wilderness (6 rival Tribes of 2 people each, plus the initiating Tribe's 1 warrior).
By completion of a Hunt, it means that a participant completes the challenge at least once in 3 attempts.
For every Tribe that completes the Hunt, they earn 1 Tribute for each of their players that completed it. They would be dishonouring the Hunt if they do not nominate their warrior or attempt the hunt before the deadline.
The Tribe that issued the Hunt challenge earns Tributes based on whether or not their Muḥārib completes the Hunt, and based on how many others have completed it. The Initiating Tribe's Muḥārib has to attempt the hunt infront of at least 2 Rival Tribe Leaders.
If the initiating Muḥārib does not complete the challenge - they earn Dishonour for their tribe.
If the initiating Muḥārib does complete the challenge - they earn Honour for their tribe.
The Hunt Tribe earns Tributes weighed upon the Scales of The Hunt (depending if the final Hunt is completed by the initiating Tribe's Muḥārib):
| People from Other Tribes Who Complete the Hunt | Points won/deducted by/from the Hunt challenging Tribe |
|---|---|
| 6 people (The Balanced Path) | 7 Tributes of Honour/Dishonour |
| 5 or 7 people | 6 Tributes of Honour/Dishonour |
| 4 or 8 people | 5 Tributes of Honour/Dishonour |
| 3 or 9 people | 4 Tributes of Honour/Dishonour |
| 2 or 10 people | 3 Tributes of Honour/Dishonour |
| 1 or 11 people | 2 Tributes of Honour/Dishonour |
| 0 or 12 people (Total Imbalance) | 7 Tributes of Dishonour |
The Decree of the Council - Ṣāmit says, "The Council has no sunrise. The Council has no sunset. It gathers only while purpose remains."
Interpretation
The Tribal Council has no scheduled beginning or end. Ṣāmit alone determines: when Hunts begin; when Hunts conclude; when special decrees are issued; when additional trials are announced. The primary purpose of the WhatsApp group is for Tribe Leaders (Team Captains) to communicate, celebrate, and coordinate with each other, and to interpret Ṣāmit's words and fulfill his decrees.
The Decree of Hospitality - Ṣāmit says "The Tribe that claims the land must first prepare it."
Interpretation
The Defending tribe acts as host for every fixture. The host is responsible for:
- setting up their venue;
- making their venue well-lit, presentable, neat and clean;
- supplying match balls;
- providing umpires;
- welcoming the invading tribe;
- having printed match cards;
- ensuring the fixture runs smoothly/timeously.
The Decree of Evidence - Ṣāmit says, "A battle not remembered... was never truly fought."
Interpretation
Where penalties depend on circumstances (such as late arrival), evidence should be provided whenever reasonably possible.
Evidence may include: photographs; timestamps; WhatsApp message screenshots; other reasonable proof. Ṣāmit's judgement is final.
The Decree of Gifts - Ṣāmit says, "Honour fills the spirit. The stomach may seek its own reward."
Interpretation
There are no official prizes awarded for the Battle or Hunts. However, opposing tribes may mutually agree to play for a friendly prize such as refreshments or chocolates. Participation in such arrangements is entirely optional.
The Decree of Ascension - Ṣāmit says, "The greatest warrior must one day become a leader."
Interpretation
At the conclusion of the Battles, the leading Muḥārib of the highest-ranked tribe shall be elevated to the rank of Qā'id.
This means that the next time the drums sound (during the next Tribe Battles), they may form and lead a tribe of their own.
Inversely, the Qā'id of the lowest-ranked tribe shall be stripped of their title and they shall henceforth be deemed a Muḥārib.
This Decree ensures that leadership continues to grow throughout the club and prevents any single tribe from remaining permanently dominant.
The Decree of Honour - Ṣāmit says, "No victory belongs to a Tribe forever. Only Honour endures."
Interpretation
The purpose of the T2 Tribes is not simply to determine the strongest tribe. Its purpose is to:
- encourage leadership;
- develop sportsmanship;
- strengthen friendships;
- create memorable experiences;
- build the T2 community.
Every battle contributes to the story. Every Hunt strengthens the tribes. Every participant helps shape the legend.
The Final Decree - Ṣāmit says, "Ṣāmit never explains - only the Herald does".
Interpretation
The duty of the Herald is to try to interpret Ṣāmit's wisdom, observations, rulings, reminders & warnings when the Tribes aren't able to come to agreement. Every Tribe Leader must express their interpretations during their discussions on the Tribal Council WhatsApp group, but the Heralds will ultimately choose which interpretation is the most sound & accurate.
THE SCALES OF HONOUR
Ṣāmit says: "The mountain remembers who climbed it. The earth remembers who dishonoured it."
| TRIBE | Battle Victories | Skirmishes | 🪙Honour Tributes | ▼Dishonours | ⚖️RECKONING |
|---|---|---|---|---|---|
| T2 Eagles | 🪙 1 x The Decree of the Hunt 20260909 C1W2 (T2 Tigers Hunt) |
||||
| T2 Falcons | 🪙 1 x The Decree of the Hunt 20260909 C1W2 (T2 Tigers Hunt) |
▼ 3 x The Decree of Colours 20260903 D1&D2vsI1&I3 - Defending Muḥārib 1 Shirt 20260903 D2vsI2 - Defending Muḥārib 1 Shirt 20260903 D2vsI1 - Defending Muḥārib 1 Shirt ▼ 1 x The Decree of the Chronicles 20260903 D1&D2vsI1&I3 - Scoreboard incorrect |
|||
| T2 Griffins | 🪙 1 x The Decree of the Hunt 20260909 C1W2 (T2 Tigers Hunt) |
||||
| T2 Honey Badgers | ▼ 6 x The Decree of Colours 20260903 D1&D2vsI1&I3 - Invading Qā'id Shirt 20260903 D1&D2vsI1&I3 - Invading Muḥārib 2 Shirt 20260903 D2vsI2 - Invading Muḥārib 1 Shirt 20260903 D1vsI2 - Invading Muḥārib 1 Shirt 20260903 D2vsI1 - Invading Qā'id Shirt 20260903 D1vsI1 - Invading Qā'id Shirt | ||||
| T2 Lions | |||||
| T2 Phoenixes | 🪙 2 x The Decree of the Hunt 20260909 C1W2 (T2 Tigers Hunt) | ▼ 3 x The Decree of Colours 20260827 D1&D2vsI1&I2 - Invading Qā'id Shirt 20260827 D2vsI1 - Invading Qā'id Shirt 20260827 D1vsI1 - Invading Qā'id Shirt ▼ 1 x The Decree of The Drum 20260903 D1vsI1 - Time Management |
|||
| T2 Tigers | ▼ 8 x The Decree of the Chronicles 20260827 D2vsI2 - Photo omits umpire 20260827 D2vsI2 - Scoreboard incorrect 20260827 D1vsI2 - Photo omits umpire 20260827 D1vsI2 - Scoreboard incorrect 20260827 D2vsI1 - Photo omits umpire 20260827 D2vsI1 - Scoreboard incorrect 20260827 D1vsI1 - Photo omits umpire 20260827 D1vsI1 - Scoreboard incorrect |
THE CHRONICLES OF BATTLE
Ṣāmit says: "The battle fades. The Chronicles remain."
| TRIBE BATTLES | ⚔️Invading | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| T2 Tigers | T2 Phoenixes | T2 Griffins | T2 Axolotls | T2 Honey Badgers | T2 Eagles | T2 Falcons | T2 Lions | |||
| 🛡️Defending | T2 Tigers | |||||||||
| T2 Phoenixes | ||||||||||
| T2 Griffins | ||||||||||
| T2 Axolotls | ||||||||||
| T2 Honey Badgers | ||||||||||
| T2 Eagles | ||||||||||
| T2 Falcons | ||||||||||
| T2 Lions | ||||||||||
THE FIRST CAMPAIGN
The First Calling
| 🛡️⚔️ | Battlefield | 🛡️Defending Tribe | ⚔️Invading Tribe | 🩸Blood spilled? |
|---|---|---|---|---|
| Wave I | ||||
| RPRC Arena | T2 Tigers | T2 Phoenixes | ||
| SNMT Arena | T2 Falcons | T2 Honey Badgers | ||
| SNMT Arena | T2 Axolotls | T2 Griffins | ||
| RPRC Arena | T2 Lions | T2 Eagles |
Wave 1 Ended
The Gathering
| 🛡️⚔️ | Battlefield | 🛡️Defending Tribe | ⚔️Invading Tribe | 🩸Blood spilled? |
|---|---|---|---|---|
| Wave 2 | ||||
| Hunt Challenger | T2 Tigers - Cross court serve from at least 3 metres away from end-line | |||
| SNMT Arena | T2 Phoenixes | T2 Griffins | ||
| SNMT Arena | T2 Honey Badgers | T2 Lions | ||
| RPRC Arena | T2 Eagles | T2 Falcons | ||
The T2 Tigers Hunt Has Ended
Wave 2 Ended